| WORD | CATEGORY | DESCRIPTION |
| AEROBIKES | tech | like a motorbike without wheels. |
| ANGLAYS | races | Pronounced 'Onglayz'. Trader race - short, tubby, tawny colour all over, very active, like loud music etc. |
| AUTODOC | tech | some kind of 'healing' machine. |
| BADLANDS | unspecified terrain | surrounding the VALLEY? Like a geographic moat? |
| BINDERS neck | tech | thread-like filament of metal fitting tightly around the neck but non-restrictive unless the wearer attempts to escape. Can be set to cause selective or total paralysis. Or death. |
| BINDERS wrists | tech | some advanced tech. that act like flexible hand-cuffs. Can also inflict disabling pain. |
| BORNIO McFAYS | races | Trader race - tall, bronze, thin, red hair, black tattoos, no inhibitions. |
| CITADEL | location | Structure in the VALLEY in which the Key was kept. Uses advanced tech but it is starting to break down. Electric lighting, air-conditioning, sealed doors, concealed surveillance |
| CLIFF | terrain | incredibly high wall of a plateau? First major barrier between 'the rest of the world' and the VALLEY? |
| ELDERS | Khur | Leaders? rulers? of all Khur? |
| FASH | language | swear word in Khur language |
| GIFT | Khur | unspecified genetic ability which runs only in T'thups line. The Gift appears to be passed along on the X chromosome as the very rare males who inherit it seem to die. A male Khur with the Gift is prophecied to be their Saviour? |
| GIFT mark of | Khur | unspecified - possibly like a birthmark or some other physical manifestation. |
| GORK | character | a Guard. Brave. Honourable? More intelligent than he appears. |
| GUARDS | races | Sub-species? of the Thul..big [about 8 foot], brutish [very heavily muscled with small heads that appear out of proportion to the rest of the body, sluggish [in comparison to the Khur?] but intelligent. |
| HEALING TOUCH | races | one of the Thul [later to be identified as Kurdim the Master's lieutenant?] has healing skills. |
| HIDDEN LIBRARY | Khur | implies secret knowledge. |
| IRON BUSH | vegetation | spindly bush with a scaly stem, growing to 4 feet. Very hard wood, much valued in primitive society because when tempered by fire it is almost as hard as steel. Can be worked into arrow heads or blades prior to tempering. |
| JAM'EE | character | young Sari female. Sister to Lee'sar. Hair a delicate shade of blue. Sometimes she appears to be almost a 'half-wit' while at others she displays flashes of an unexpected intelligence. |
| KEY | object? | unspecified object of great importance stolen from a citadel? temple? in the VALLEY by T'thup and hidden before her capture. T'thup knows that the Key has kept the planet cordonned off from the galaxy for 1100 years. Why? To keep others out or to lock something in? |
| KHA | language | Khur word for a team? perhaps a hunting team? Possibly Khur warrior battalion? |
| KHUR design | culture | they like soft colours and build in curves rather than straight edges. Low technology implied. |
| KHUR promises | culture | the Khur are incapable of breaking a promise once it has been formally given. Even casual agreements cause discomfort if not met. To make a formal promise the right thumb is placed over the heart and the personal name of giver and recipient are spoken, together with the extent of the commitment. Once given a promise is for life and cannot be rescinded. As a consequence Khur make very few promises and try not to make 'general' ones. |
| KILOK | language | measurement of mass in Khur language? |
| KIT | language | word for immature Khur child. |
| KURDIM | character | a Thul like the Guards and lieutenant to the Master. Appearance - much slimmer and less muscled than the normal Guard. Possibly because he has special powers, e.g. healing. Perhaps he's a shaman of the Thul. |
| LAST MOON | astronomy | last of four? moons |
| LEE'SAR | character | Sari male, young adult, much smaller than the Thul Guards, pink, spiky hair, broad-featured face with long fleshy ridge instead of eyebrows, very pale complexion with hint of scales, dark green eyes with nictating membrane, flat nose, full lower lip. Tattoo of a musical note on left hip. Dressed in pants of soft, black material. Womaniser despite not having any women of his own species around. He and his sister appear to be the only living members of their race. Either they originally came from a very remote area of the planet or they are off-planet in origin. Does the Master intend to breed Lee'sar and Jam'ee to ensure that there continue to be people who can do 'something' with the Key? |
| MASTER | character | nickname 'Dr. Dick'. Proper name Dr. Richard Kelp. Broad shouldered with long white hair but an indeterminate age. |
| NEST | language | Khur word for bed - rounded and big enough for communal sleeping. |
| PACK | Khur | family group? village? clan? |
| RED STAR | character | the Guard who captured T'thup. Typical Guard build but the mindset of rogue animal. Extremely violent. Enjoys inflicting pain. |
| SARI | races | Lee'sar and Jam'ee appear to be the only two |
| SNARHG | animals | rat equivalent creature |
| STUNNER | tech | some kind of non-lethal weaponry about the same size as a 'gun'. |
| THUL | races | The average Thul male is about 7.5 foot tall, well muscled but not as out of proportion as those selected to be Guards. Generally a race of hunters and warriors. Trance skills not unknown but also not common. The most skilled end up as shamans. |
| TRADER cities | genera | special merchant cities where Traders come together to barter. |
| TRADER shelter | general | some kind of lockable enclosure where Traders of all races can store their goods safely. |
| T'THUP | character | see 'Walks-in-Shadow'. |
| TURN | language | Khur word for a year. |
| VALLEY | layout | sacred place to both Khur and Thul? Hiding place of the Key? located on a plateau, surrounded by Badlands and protected by the Cliff from the rest of the world. |
| WALKS-IN-SHADOW | character | T'thup is her name, Walks-in-shadow is its meaning. [T'thup is not a Khur name. From another language. Has some special significance]. T'thup pants like a dog, has heightened senses, especially smell, is capable of using a healing trance. Appearance, long nose, long copper coloured hair, fine copper pelt on body, slim and agile, |